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Devlog
20th June 2021
June 20, 2021
by
Chickenparmi
1
Hello internet, Recently I explored the HTML export options of Gamemaker and was able to complete this by creating a HTML build of UpKill, meaning it can now be played in the browser. There were howev...
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11th June 2021
June 11, 2021
by
Chickenparmi
1
Fixed a glitch with the scoring code Added reload button (C or R) which starts a reload. Press that key faster to reload faster! Added player skins functionality with one new skin Tweaked background g...
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6th June 2021
June 06, 2021
by
Chickenparmi
More game juice added Reduced zombie spawn time...
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1st June 2021
June 01, 2021
by
Chickenparmi
1
Tweaked dash mechanic which now has a cool down (invincibility for a few frames whilst dashing, dashing in air now goes further) Added extra room Added room selection screen Added high score mechanic...
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23rd May 2021
May 23, 2021
by
Chickenparmi
1
Update log: Automated Zombie spawning chances Added a slight delay after dying so you don't accidently go again Added an Explodey Zombie Added the following weapons; Grenade Launcher, Grenades, Sentry...
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14th May 2021
May 14, 2021
by
Chickenparmi
1
Update log: Balanced weapon damage and accuracy Added Ray Gun Added background music Balanced zombie spawning rates and types Balanced zombie detection ranges More graphics additions...
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9th May 2021
May 09, 2021
by
Chickenparmi
1
Update log: Damage to other weapons increased Firing rate of Minigun increased Fixed issue with zombies not getting hit with bullets when very close to the player Tileset for background Fullscreen mod...
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